now it's party-time...
now it's party-time...
I love it! The spirit is great! The only problem is that your dancing buildings donít look as convincing as your more historic static buildings. Great use of light and color. I would have worked more on the modeling or would have gotten rid of the historical buildings.
Good. It is difficult to control such saturated color. I like the the composition and intergration of the people, you've clearly spent a lot of time with them. However, there could be a better sense of atmosphere, it feels like a closed stage set as opposed to a street scene. I agree that the masonry buildings are much more convincing than the glass ones, maybe more effort could have been made developing those interiors.
Last edited by matthewbannister; May 1st, 2005 at 02:36 PM.
I think the piece conveys the energy it intends, but the cacophony of garish color and skewed elements are a bit much for me. It certainly leaves arch viz values behind and moves into straight image maniulation terrain.
On first glimpse, one cannot help but be reminded of the film 'Amelie' in terms of the color and the whimsical aspect of this piece. It certainly has elements of French Art Deco designs as well as have a bit of Gehry's rebelliousness in it. It certainly evokes Festival Disney at Disneyland, Paris. It also has abit of the cast-Iron architecture in Soho in NYC as well as the infamous Universal City Walk and other Post-Modern cliche evident in Southern California malls. One is also reminded of the psuedo-environments in Vegas' casino's indoor shops.
It certainly would have worked better as an interior piece but not so as an exterior. The texturing and the lighting is proper to evoke the mood that one gets but one cannot help but feel it is a contrived piece of interior space. The tall 'arcing' building in the background seems out of place with the rest of the image. A wide angle 16:0 presentation also would have helped sell the space better. A very nice effort however.
Last edited by Arnold Gallardo; May 3rd, 2005 at 11:19 PM.
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Visual Content Creator
Author:'3D Lighting: History,Concepts
There's a lot of nice qualities to this image in terms of its playfullness and color. I only wish it were taken in a more realistic direction rather than a fantastical one for the competition.
I'm glad to see care and thought put into the people in the scene. They look like they belong there. That's rare. The reflective pavement is a little too polished.
The masking around the historic buildings needs some work. I see a brush width of purple around the dome and spire.
This is a festive and fun picture. How often will any of us get to do a rendering like this? Not often, so I'm so glad you took the opportunity to make it. A lot is good here.
What isn't is minor, but worth pointing out. The foreground is dominated by the Metropolitain lights, which sets up the subway entry beyond. But that one is just about lost. I wish it were closer so we could see it better. Also, how about having a person walking down or up to help understand the function of it. Then there's, ....well, nothing.
Making the buildings join in the street festival by swaying and dancing is perfect. Everybody is having a good time, and the city itself is part of that. This shows that exageration is sometimes the best way to say someting. I think the one tall squared building is too curved, better to have it less distorted since it overpowers the lower building in front. The figures are well done, though the costumed one in front doesn't reflect properly.
What I love about Paris is how the buildings relate to the street, how the chamfered corners allow for people to not always be looking at sharp corners. The windows open out to the street and almost invite you in. And how the old and new can co-exist in harmony. You have captured that feeling.
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