I just started doing an interior animation using light cache and pre cal. irmap.
image sampler adaptive subdivision
med animation setting with 50hsph and 20 interp. samples
sample size 10mm
I also have set the walls to generate gi. 1.2
I am getting an error at the corners of the walls as you can see in the attached image.
Is this a light leak? or a problem with my light cache settings
whatever it is how do I get rid of it.