I´m about to start the render of a heavy scene involving highways, traffic, malls , people and a set of houses.
I´m relatively new to the use of Vray proxies, and admit that I used them too enthusiastically, to handle geometry trees, raillings and al sorts of high polygon objects, to be able to render the animation within 1 GB ram
When started the final renders, even with the Irradiance map precalculated, my times grew up to 14 minutes per frame.
If I not kill myself, my clients sure will, because the deadline is on the horizon, and I must render 3000 frames
I Guess, that if I buy more ram, and I Convert all those Vray proxies back to max geometry, and they fit entirely on ram, the animation will render with an average time of 3,5 minutes per frame, as I did in earlier tests without all the proxies.
Of course , I have standard geometry of all that proxies, but who wants to carefully distribute 120 moving cars, 100 houses, 200 trees and 10 complex railings again :-) ??
I Cannot find in all the world, that script that can convert Vray mehes back to max
When I downloaded the one at Vary forums, it contained just a .gup (???) file that doesn´t works...)
Does any of You know something about How to Convert Vray Meshes to max or that mentioned script I cannot Find.
Hoping to be alive and post again
1000 Thanks and many more thanks