I am building an interior scene, quite complex with a lot of content, furniture, instruments, etc. I would like to isolate and render some of my interior scenes/objects using HDRI.
Obviously, Id like my HDRI maps to reflect the interior on my objects. I got to thinking, why cant I use renders from my interior as my HDRI maps?
Has anyone done this? Rather than using maps from libraries that don't quite match my interior lighting. This seems logical to me, use the 3d environment render as a map.
So, would I want to render with a fish eye? Or render in stops, and use the HDRI software, which I can never get to work as it is. I cant get it to compile a map from the series of pics I've adjusted. I get a black image.
Any thoughts, ideas, methods? thanks a bunch, Arnold