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#2 (permalink) |
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Junior Member
Join Date: Apr 2005
Location: Swieqi
Age: 31
Posts: 4
Name: chris muscat azzopardi |
GOD these bloody shopping malls, do they have to look so bad!! Not your rendering i mean
Also maybe with all that colour saturation in the building you could try desaturate a bit the sky and the grass, plus less colourful entourage, just an idea, not sure but it all seems so MUCH.it's a pretty good render overall though. Hey and crop the top part of the sky, you're losing focus by adding all that sky. And those people and cars in the foreground steal WAY too much attention, either eliminate them or shift them to the side. Even that red car just moving into the scene, make it grey or smthg. Just my ideas, maybe i'm just tripping, i'm still learning. attached a quick mockup of what ammends i'd make |
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#3 (permalink) |
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Senior Member
Join Date: Mar 2006
Location: india
Posts: 379
Name: anirban dutta |
right bottom corner grass and shurbs are too big i htink. rendering overall nice-welldone
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| Thread | Thread Starter | Forum | Replies | Last Post |
| Wonder how he did this amazing exterior scene | drvox | VRay Render | 14 | January 26th, 2008 01:58 PM |
| MR: interior or exterior | nisus | 3ds Max | 14 | September 24th, 2005 08:22 AM |
| appartments cum mall | kulbir bal | Finished Work | 8 | July 23rd, 2005 05:30 AM |
| mall exterior | dnaranjo | Work in Progress (WIP) | 2 | April 28th, 2005 02:42 PM |
| mentay ray exterior rendering (unchallenge) | Sirkus | The Unchallenge | 47 | August 22nd, 2004 04:10 AM |