Hi.
I am trying to make an animation of leaves' falling.
I am using PF source. and the amount of the particle emitting is not that large. And I use lightcache for the GI engine.
The problem is, when I render, 3ds max suddunly disappear.
And I turned of GI for a test, and I get an error message saying ,
"error; UNHANDLED EXCEPTION: Irradiance map thread Last marker is at P:/dev/localvss/vray/vrender/src/vraygeom.cpp, line586: VRayobject::shade(), calling Mtl::shade()"
But if I render only PF source with other one or two objects, it works fine.
Is this some memory lacking problem?
Has anyone seen this problem before?
I use 3dsmax 8.0 and Vray 1.47 advanced and NatFX plugin.
Thanks in advanved.



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