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#1 (permalink) |
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Junior Member
Join Date: Mar 2006
Location: Texas
Posts: 12
Name: Brian Fannin |
I have just upgraded to vray 1.5. I scene I've been working on in the previous version has a standard direct sun light shining through a glass window. Since I upgrade to 1.5, the light from the sun is no longer shining through the window. I've tried rendering without the windows in the scene, and the light comes through, so I'm pretty sure the problem is with my glass. I've tried it with the Vizmasters Simian glass and a normal glass vray material. Affect alpha and affect shadows are both checked, but still no light is coming through. What do I need to do to let the light shine through the glass?
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#2 (permalink) |
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Veteran Member
Join Date: Mar 2005
Location: Sarasota, FL
Age: 37
Posts: 1,302
Name: Brian Smith |
assuming that your material is built with the correct transparency, it sounds to me like you're not using vray shadows on the light
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#3 (permalink) |
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Junior Member
Join Date: Mar 2006
Location: Texas
Posts: 12
Name: Brian Fannin |
No, I am using vray shadows. I also tried it with the new vray sun and that didn't work either. I'm almost positive the problem lies with the material, or with some settings regarding the material.
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#4 (permalink) |
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Veteran Member
Join Date: Mar 2005
Location: Sarasota, FL
Age: 37
Posts: 1,302
Name: Brian Smith |
just create a new vray material from scratch and change just one thing...make the refraction color gray (instead of black)...if that allows light to come through then build the material back to the way the other is, changing one parameter at a time and rerendering each time until you find where the problem lies
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#5 (permalink) |
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Junior Member
Join Date: Mar 2006
Location: Texas
Posts: 12
Name: Brian Fannin |
well, my refraction material was set to white to begin with. Do you mean gray instead of white? Either way, I tried it with gray as the refraction color and nothing changed.
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#6 (permalink) |
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Veteran Member
Join Date: Mar 2005
Location: Sarasota, FL
Age: 37
Posts: 1,302
Name: Brian Smith |
i understand that...start over with a completely new vray material and change just the refraction and retry...you have to isolate the problem and this is a great way to do it...kind of reverse engineering
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#7 (permalink) |
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Veteran Member
Join Date: Jun 2002
Location: CA
Age: 35
Posts: 1,623
Name: Sawyer Fischer |
2 things to keep in mind with vray "glass" mats.
1. check the box that says affect shadows. 2. There is a bug with mulit-sub object materials that light will not come through. http://forums.cgarchitect.com/20653-...i+object+glass recent post with work around
__________________
And you may ask yourself What is that beautiful house? Last edited by Sawyer; January 12th, 2007 at 03:03 PM. |
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#10 (permalink) |
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Senior Member
Join Date: Aug 2005
Location: Calgary
Age: 38
Posts: 116
Name: Shaun Cahoon |
The Chaos forum suggested embedding the glass within a Vray Blend material.
This way all you have to do is click on the material button in the top right corner and select VrayBlendMtl and keep the old glass as a sub material. Nice quick fix, especially if you have an established material library. |
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| Thread | Thread Starter | Forum | Replies | Last Post |
| Vray Sun through Glass | aflack | VRay Render | 6 | October 18th, 2009 06:36 PM |
| how to reduce reflectiveness of vray glass? | darrenchang | VRay Render | 13 | December 11th, 2006 12:36 AM |
| Vray 1.5 | alfienoakes | VRay Render | 0 | July 21st, 2006 08:01 AM |
| Vray Glass Issues | arnold@asylumstudio.co.za | VRay Render | 2 | October 7th, 2004 02:14 PM |