hi folks, i am currently doing a housing project, there are 32, eight storey buildings of 5 different types. each building has around 30,000 faces, check the test rendering in attachment.
all the blocks are more or less like this one and it has around 27000 faces. is it ok for a model like this? or i should reduce the faces more?
moreover the viewport is quite slow, i have an opteron 165 with 1gb ram and 7900gt pcie card. and its surprising that only with 27k faces its so slow and it scares me to think that i have to place 32 blocks like these on the site plan.
rendering time is not a problem for me right now since only rendered images are required not the animation.
i am sure there are many ppl here who have done many projects like this. can you share the method you use for high poly site scenes like these?
thank you all in advance for sharing your knowledge.