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Old May 30th, 2007   #1 (permalink)
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Default Glass Material / vraysun Light & Shadows

Hi all,

I'm doing some tests with an interior scene using only the vraysun and sky. After finishing it I'll share with you the conclusions I made... at the moment, I'm trying to figure out which parameter affects the light pass through glass material.

Attached are 2 images...the only difference between them is that the glass material is hidden in one of them. I which I could get the same lightning in the ground when I unhide the glass..

Any ideias? My glass is a default material, black diffuse, white reflection and white refraction and fresnel turned on.

Thanks a lot!

King Regards
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File Type: jpg 12_QMC_Catmull_IrrLow_LC500-02_Exp_Z40500.jpg (118.6 KB, 110 views)
File Type: jpg 13_No_Glass.jpg (116.4 KB, 95 views)
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Old May 30th, 2007   #2 (permalink)
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Default Re: Glass Material / vraysun Light & Shadows

"Affect shadows " thats what affects the light passing through
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Old May 30th, 2007   #3 (permalink)
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Default Re: Glass Material / vraysun Light & Shadows

Just perfect

Thanks!
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Old May 30th, 2007   #4 (permalink)
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Default Re: Glass Material / vraysun Light & Shadows

that will be 2 dollars thank you :P
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