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Thread: living Room

  1. #31
    Senior Member dagor's Avatar
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    Default Re: living Room

    exponential color correction works fine. i use it here
    i said about sRGB button in my previous post.

    i don`t use vraycolor map. i ajust my material color on my sight. if it good in mateditor - it will be good in render. i should not ajust my texture rgb value because i set gamma 2.2 for input bitmap in max setings. i you speak about something - pleas give us a link or example to prove you words. pleas give me link to lele`s tutorial. actualy i don`t read any tutorial. there a alot of tutorial with very strange setting. i have no much time for read every tutorial. my gamma setting work fine. i never said it realy most right and good. i only share my setting, my workflow and my work.

  2. #32
    Member Sweet Architect's Avatar
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    Default Re: living Room

    2 dagor,
    I didn't surprise that u was think that I'm a man, I get that when u said" you will be the last man talking about gamma with", but ….. nice to meet you too
    And I'm working on adjustment, I think it will take some time, since I get busy with urgent work now, but I will continue, if God's well.


    2 mare96
    What you said wasn't interruption, I'm glad that someone beside me get benefit from Danial directions, this is the point from talking in public, you r welcome.
    And surely, I will not stop until we get the best result, since we have here a good patient leader (Danial), and a hardworking GIRL, and that who will be me
    Take care

    2 flyte
    Thanks for your notes, they will be considered, and I will appreciate the link for Lele's tutorials on gamma correction, and no harm from some examples.
    Take care
    Last edited by Sweet Architect; November 22nd, 2007 at 04:43 AM.
    What eVEr it tAkes MOON LigHt WiLL FigHt The NigHt

  3. #33
    Veteran Member FlytE's Avatar
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    Default Re: living Room

    Dagor, politeness will get you far in life and so will google, but seeing as you seem to have neither I will post a link. Oh but, you dont read tutorials so this link is probably wasting your time.

    http://www.chaosgroup.com/forums/vbu...ad.php?t=36359


    Sweet, there are plenty of examples in that thread but here is the is a test I did to try it out:

    http://img513.imageshack.us/my.php?i...abifidaiq2.jpg

    Its alot to take in with those videos, but its worth it.... the .255 method renders faster, and will often look better

  4. #34
    Senior Member dagor's Avatar
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    Default Re: living Room

    you are right at 110% about me ))
    but if you have more constructive advice and critique with examples - post it here.

    i asked you about link to check it. because may be there is some useful info that i have missed. you sarcasm is realy funny. it doesn`t bother me )) you are wellcome to discussian Andy Pennington.

  5. #35
    Veteran Member FlytE's Avatar
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    Default Re: living Room

    My sarcasm was probably uncalled for, but I have little time or patience for people who are ignorant and confrontational. My post was to help sweet, but at the time I was too busy to go searching for the post I was referring to. Thats as much of an explanation as I am willing to dignify this discussion with as I have no more interest in this pointless battle of words.

    Sweet, good luck with your image.

  6. #36
    Senior Member dagor's Avatar
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    Default Re: living Room

    yes, it`s usual words for boaster.
    and you realy helped when said wrong unproved suggestion about exponential color mapping with gamma. if you find time for stupid me - you are still welcome ))
    if you still want to chat in this manner - go PM ))
    if you wanted or want to help try to find peace in yourself.

  7. #37
    Member Sweet Architect's Avatar
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    Default Re: living Room

    What's up guys , I just read the discussion between you , and allow me to say my opinion on that.
    I think it doesn't matter who is right and who is wrong, because I believe no one is wrong here, every one has his own way to get a good result in render. May be the ways differ, but we all here have the same aim >>> (Help the new users of V-ray), and I'm one of those people, and surely I appreciate notes from anyone to get the best result.
    Danial, offered his help from the beginning, i appreciate that sooooo much because he was patient with me, and I followed his way, and it works with me too, and definitely there are another ways.

    FlytE, thanks for your notes, you are always welcome. I appreciate sharing your opinion.
    What eVEr it tAkes MOON LigHt WiLL FigHt The NigHt

  8. #38
    Member Sweet Architect's Avatar
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    Default Re: living Room, kitchen

    Hello every one, sorry for the delay, as I said before there was an urgent work I had to do.
    However, let’s we continue the discussion…….. if you are still available.
    Last time, I said that I'll fix the daylight, ok, there is a Vraysun, skylight, Vray physical camera with parameters (f-no. =5.6, shutter speed 20 , film speed 150)
    But the question here, shall I use the normal skylight, or the GI environment skylight, with the Vray sky on the slot.?? In the view attached I used both.

    About the gamma settings, I tried many values, but I choose to use 1.4 value.

    About the materials I tried to tweak them, for example, the floor tiles, I copied the map from the diffuse slot to the bump slot with value 80 , the same things I did to the wood material, in another words, any map I used for a material, I used the same map for the bump.

    PS. I attached another view but the same settings above, because every time I render the view we used to work on, an error happened.
    Another thing, don't look to the kitchen design, it has a simple arrangements because here I focused on the render issues.
    Attached Images
    What eVEr it tAkes MOON LigHt WiLL FigHt The NigHt

  9. #39
    Junior Member dream's Avatar
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    billy sebayang
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    Default Re: living Room

    Hi, i think you can use one decoration light as your general light, with sphere shape or with some crystal with it (maybe), just try to break the formal living room.
    Thanks... keep up the good work

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