exponential color correction works fine. i use it here
i said about sRGB button in my previous post.
i don`t use vraycolor map. i ajust my material color on my sight. if it good in mateditor - it will be good in render. i should not ajust my texture rgb value because i set gamma 2.2 for input bitmap in max setings. i you speak about something - pleas give us a link or example to prove you words. pleas give me link to lele`s tutorial. actualy i don`t read any tutorial. there a alot of tutorial with very strange setting. i have no much time for read every tutorial. my gamma setting work fine. i never said it realy most right and good. i only share my setting, my workflow and my work.