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Glass guidance needed


Mario Pende
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Hello!

I have this exterior project coming soon, and decided to give MW a shot.

I have lots of windows and balcony doors in the scene, so I was wondering if the method I used so far for glass modeling, also applies to MW.

What I have are 2 meshes, one facing out and one towards the room.

Will this work, or I have to do something other to get nice looking glass in MW?

Thanx

 

mwcopyqi3.th.jpg

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  • 3 months later...

Maxwell doesn't mind overlapping geometry. I don't know if using 2 planes will give you desireable results, best way to tell as Maxer stated above is to just try it. Render one image with the glass as 2 planes and then another with glass as one plane with thickness... compare which one looks better as well as how long they each took.

 

As for a glass material the built in mxm wizard can create glass and/or AGS. If you have a specific problem with the glass mat let me know.

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