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Vertical shift in an animation


Devin Johnston
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You can animate the vertical shift if needed. I always just turn on autokey, put the camera at the beginning of it's pass, click the guess button, move to the end of the pass, and hit the guess button again.

 

I keep my camera passes simple, if you do a more complex path, you may have to key it in the middle as well.

 

One big thing though is make sure your cameras are set to visible when you render, I don't think the correction works without them turned on.

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Oops... I forgot the vray cam doesn't key from auto... with the vray camera set the camera put it at the begining, click "guess" then hold shift and right click the spinner on the correction value, then move to the end and do the same.

 

right clicking a spinner while holding shift add's a key for that value. (works on all)

 

(thank DaForce from chaos' forums on that one)

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