I know there are bits of info available for this in several other threads but I thought it would be valuable to consolidate the info into one thread since this seems to be a topic that several people are actively engaged in evaluating... at least I am. I will list what I know to be the advantages and disadvantages of each file format. I am hoping that people will be able to contribute to this so we can have a good collective understanding of what will work best for differing situations. I have added any mitigating factors to the disadvantages in blue.
FBX -
Advantages:
1. no block headers
2. mental ray materials applied in revit appear in max
Disadvantages:
1. everything is on layer 0
if materials are applied in revit, those can be used to select and assign materials in max.
2. the max fbx import options do not have any filters for geometry (everthing in the fbx file has to be imported)
a view template can be created in revit that would filter out the unneeded objects.
3. triangulated meshes
4. no file linking
DWG
Advantages:
1. clean non-triangulated meshes
2. layers
3. more geometry filters in max dwg import options (selected layers can be excluded/included)
4. file linking
Disadvantages:
1. no materials
2. lots of block headers





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