do you guys tend to add the sky in the 3d package such as using a sky dome??? If you do then do you use a high res bitmap or a hdri so that the lighting matches also???
If you just add the sky in post then do you use hdri's or again high res bitmaps???
Just wondering what techniques people use to get to a good looking sky replacement, that fits with the lighting and reflections etc???
In other words, i want it to look as real as possible?
If i was going for extreme realism i would take a guess that the sky used for the replacement would also be used for the lighting in the 3d package??
Is this right