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#1 (permalink) |
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Member
Join Date: Jun 2009
Location: Monaghan Town
Age: 27
Posts: 70
Name: Stephen Sherry |
How do you like in autoCAD purge the model of any unwanted bitmaps etc. every time I open the file it warms me there missing, and as attached there shown in the asset tracker.
I've created a material for the http://www.vray-materials.de/ website and want it to be as clean as possible since i'll be zipping it and putting it on the website. So the missing files I want removed all-together |
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#2 (permalink) |
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Moderator
Join Date: Nov 2002
Location: San Francisco
Posts: 3,912
Name: Travis Schmiesing |
If they are assigned to a piece of geometry, then you need to replace the material, or locate the bitmap. If they are not attached to a piece of geometry, then I can think of 2 possible solutions off hand... 1) Clean your material editor. The missing maps may be occupying a spot in the material editor, therefore still showing up in asset trracking. 2) Delete Scene States. The missing maps may be assigned to a material when called by a saved Scene State. If so, deleting those should fix the problem.
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Travis Schmiesing |
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#3 (permalink) |
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Member
Join Date: Jun 2009
Location: Monaghan Town
Age: 27
Posts: 70
Name: Stephen Sherry |
Reset the material editor, there is no scence states, and before this i give all materials the same generic material!!!
What to do.. No simple Purge function then. |
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#4 (permalink) |
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Veteran Member
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Simplest way i can think of is to apply your new material to a teapot, save, reset, and merge your teapot into a new max file.
That should get rid of any unused and hard to locate maps.
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"Well I figure it has to be bigger than smaller. Whats the point of designing a concept the size of a hot dog stand?" J.G. http://www.kimaera.com |
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#5 (permalink) |
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Member
Join Date: Jun 2009
Location: Monaghan Town
Age: 27
Posts: 70
Name: Stephen Sherry |
O my god, that's a lot of work for such a simple task, I'm sure if your working for a game engine it would be unwise to have any bitmaps lurking in the scene.
3ds max people SORT IT OUT |
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#6 (permalink) |
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Moderator
Join Date: Nov 2002
Location: San Francisco
Posts: 3,912
Name: Travis Schmiesing |
Did you try selecting your object, and save selected as a new scene?
Before blaming Autodesk on this, I would analyze your work flow carefully, I don't feel most people are having this problem. If you want, archive your file, and email it to me, and I will look at it.
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Travis Schmiesing |
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#8 (permalink) |
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Senior Member
Join Date: Nov 2004
Location: Montreal
Age: 51
Posts: 251
Name: David Rees |
There kind of is a purge function, accessed through the listener, where you type "(gc)" (if I remember correctly -I don't need this myself) and it flushes unused bitmaps, etc, but only if you've already done what the previous posters have suggested. I assign a hotkey (ctrl-m) to reset the mat editor slots to make sure I don't have any lurking in the far corners. Your issue sounds a bit unusual, as Max doesn't keep al ot of crap that Autocad does, like block refs, etc.
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#9 (permalink) | |
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Member
Join Date: Jun 2009
Location: Monaghan Town
Age: 27
Posts: 70
Name: Stephen Sherry |
Quote:
Thanks very much, its a BIG jump from AutoCAD to max but i'm getting there, I just have to get it outta my THICK head im using a different software. |
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#10 (permalink) | |
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Veteran Member
Join Date: Oct 2004
Location: San Francisco, CA.
Age: 29
Posts: 2,129
Name: Brian Kitts |
Quote:
Also check the environment and background slots, and textures applied to lights..... maps can be other places than just materials. Try opening the material editor, sort by scene and turn off "root only" then look down through the list of all the maps and look for these "missing" maps to see what they are assigned to, then you'll be able to remove them from your scene. Last edited by BrianKitts; July 11th, 2009 at 09:24 AM. |
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| Thread | Thread Starter | Forum | Replies | Last Post |
| Relink Bitmaps v2.0 - Relinks missing files | colinsenner | 3ds Max | 8 | July 7th, 2009 12:22 PM |
| Merging - use scene material | Tim Nelson | 3ds Max | 4 | August 11th, 2008 03:30 PM |
| Scene State Manager | mrrichardlewis | 3ds Max Wish List | 0 | November 19th, 2007 08:43 PM |
| Missing maps? Bathroom scene problem. | mm224 | VRay Render | 4 | October 20th, 2006 02:19 AM |
| RE:removing plugin from scene data | brett25 | 3ds Max | 4 | May 24th, 2004 08:25 AM |