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Thread: Nice rendering technique - how was it done?

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    Moderator AJLynn's Avatar
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    Default Re: Nice rendering technique - how was it done?

    I've got the sneaking suspicion that's actually a Sketchup job. I used to do stuff like that in an interiors firm by dumping the Sketchup file to 3DS then doing some sort of Max render with the same cameras and comping it together with linework output from Sketchup. There's also a certain something about that geometry and the 2D people.

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    Veteran Member jinsley's Avatar
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    Default Re: Nice rendering technique - how was it done?

    Quote Originally Posted by AJLynn View Post
    I've got the sneaking suspicion that's actually a Sketchup job. I used to do stuff like that in an interiors firm by dumping the Sketchup file to 3DS then doing some sort of Max render with the same cameras and comping it together with linework output from Sketchup. There's also a certain something about that geometry and the 2D people.
    +1

    we do the same thing in our firm by exporting the sketchup file and applying materials and lighting inside of max... you get the same feel with the npc peeps... add some ink and paint overtop with falloff map and some photoshop and you can get something very close to this.
    As it stands Plan B is to just keep on Given'r.

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