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Thread: 3ds max 2009 and Windows 7 ??

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    Default 3ds max 2009 and Windows 7 ??

    Hi

    Does anybody know what are the chances of MAX 2009 running OK in the new W7 ??

    AuutoDESK announced that 2010 is compatible but I still use 2009.

    Nir

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    Default Re: 3ds max 2009 and Windows 7 ??

    If it runs in Vista then it should run in Win7.
    If nothing else, Win7 has an XP-Compatibility mode.
    I think you'd only need to worry about much older programs.

    Companies have to pay to get software "certified" and no one would certify an older program when it's preparing to release (yet another) newer version in a few months.

    This is an educated guess, I haven't tried it personally.
    I planned on upgrading my Q6600 last weekend, but haven't had to time to do so yet.
    Last edited by SandmanNinja; October 24th, 2009 at 05:27 AM.
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    Senior Member Lester_Masterson's Avatar
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    Default Re: 3ds max 2009 and Windows 7 ??

    Quote Originally Posted by SandmanNinja View Post
    If it runs in Vista then it should run in Win7.
    If nothing else, Win7 has an XP-Compatibility mode.
    Just a note. XP compatibility is not available on Home Premium.

    I'm looking at the back of the box now...feeling a bit conflicted on why I didn't opt for Professional

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    Default Re: 3ds max 2009 and Windows 7 ??

    Ah... didn't know that - thanks for the info. Can you do an upgrade and get the Ultimate or the Professional edition?
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    Default Re: 3ds max 2009 and Windows 7 ??

    After looking into it some more... There is another item that may influence design viz people, though only those with a lot of money... Windows Home edition only supports up to 8gb of RAM. Windows Home Premium supports 16gb of RAM. Pro and higher support 192gb of RAM.

    But as I said, I don't know many on this board using more than 16gb of RAM. Though that will more than likely change by the time Win7 reaches the end of its lifespan.

    Also, ...the virtual XP environment for Windows7 runs an actual copy of XP service pack 3 to guarantee 100% compatibility. I believe Windows7 will need a min of 1.1gb to run idol. I think XP's footprint is only 100mb's or so. This isn't the end of the world, but it might be something to think about.

    According to Microsoft's website, it is $90 to go from Home Premium to Pro.
    http://store.microsoft.com/microsoft...7/category/102

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    Default Re: 3ds max 2009 and Windows 7 ??

    Wow - can't get much more compatible than that, eh?

    I have 8 gigs on my Q6600 and the only time 3ds has ever taken more then 5 or 6 gigs is when some weird lighting/texture went nuts and chewed up all available ram.

    But the above info makes me wish I had gone with 12-gigs on my i7 rather than just 6-gigs. But then again I'm not planning on running Windows 7 on it (at this point, anyway).
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    Moderator Crazy Homeless Guy's Avatar
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    Default Re: 3ds max 2009 and Windows 7 ??

    We use 8gb configs, but I have lots of scenes that would be happy with even more. Right now I often throttle them at 7,200mb's. Typically it is because I have the Dosch car collection maxed out for quality. I need to create a lower res set, but have never got around to it.

    I also frequently run multiple instances of Max, and often PS at the same time too. So I could use quite a bit of RAM if I had access to it. Sometimes it is better not have access to it though, forcing you to be more efficient with your decisions. More ram could lend itself to longer render times because you can pack more detail and quality into a scene before the computer says no.

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    Default Re: 3ds max 2009 and Windows 7 ??

    does anyone know if the compatibility mode works for services too, or is it just apps?

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    Default Re: 3ds max 2009 and Windows 7 ??

    I run 3d max 2009 and Win7 RC on Netbook M912Gigabyte. So good

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    Senior Member Thablanch's Avatar
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    Default Re: 3ds max 2009 and Windows 7 ??

    Some of my co-workers are on Windows7, and the machines are my render slaves, and no problem. (Everything in service, Backburner, Vray spawner and VrayRT.)

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