Hi,
Currently I am working on a Relastate project of a Austrian house which is constructed partly out of wood.
I am using alot of textures to bring variety in the overal texture, so far so good! Than I noticed my textures are getting darker and darker, so first I thought it was a light isseu but after a while putting more textures in the scene it was getting worse so after a while I tried to solve the problem without result I started to pull out my last remaining hairs on my head of frustration.
The bodemline is, when I use the same texture over and over again on different objects than the objects which are using the texture are getting darker and darker and eventually they are pitch black. So I made a test in 3Dsmax which is illustrateds it.
All rendered with 733kb Diffuse, Reflection and bump texture, 1 Vray light strenght 1, GI, Skylight (GI) strenght 1
1. 1 sphere rendered
2. 50 spheres rendered - Slightly darker
3. 100 spheres rendered - Vray light strenght 10
Help is much appreciated





LinkBack URL
About LinkBacks





Reply With Quote


