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WIP museo


mallku
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hi this is my first WIP in this foro....

 

I was making some tests of radiosity and i make this galery... so i´ll improve it, and try diferents furnitures and scultures... This project is just for fun and practice

 

i´ll be glad if someone give a critic or an advice tanks

 

i have used 3ds max 5

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Hi,

 

Maybe your source light is too strong on the upper left... and not enought "diffuse". try to adjust the GI and the distance between your sources and the end of the rays...

About the object on the right, it seems to be like in the air (and don't have any shadows). Did you boost your radiosity multiplicat?

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Ok. There is an update

 

Alicja. Thanks for your advises, the stones have bump now and the spot lights are smaller now. The space looks bigger

 

Hi Darko yeah I reduce the multiplier of my GI, I think is better now, but the object in the upper left still making a weak shadow. I don’t know why the polygon was modelled with the vertex welded in order to make a good shadow. I`ll use light paint to emphasise the shadows, if can’t find the reason of the behaviour of my shadows…

 

Thanks everyone.

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