Hi. I have a scene which contains a plugin that was used when the model was made on another Max workstaion. The scene does not need the plugin, and a missing .dll message comes up every time I load the scene on a different workstation (which doesnt have the plugin). Is there anyway of deleting an instance of a plugin from the scene data so that this does not happen. The plugin is not being used in the scene (original object was deleted), but the plugin remains in the scene somehow. I want to remove this plugin from the scene. Thanks
BRett![]()



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