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Creating a realistic waterfall...Advice Needed


danb4026
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I have to create a water feature which will be a waterfall cascading over and around an entry to a night club. The view will be from the outside looking thru the fall and into the lit space beyond.

 

I have always found creating waterfalls to be more trouble than they are worth in Max, at least something that looks realistic and of good quality.

 

Am I better off PS'ing the waterfall in or is there a technique that could give good results in Max?

 

Any advice on techniques, whether it be PS or Max, to create this effect would be really helpful.

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I'm not an expert in PS ( not even the first in max) but when it comes to emulate nature I would do it like this:

 

[ATTACH=CONFIG]38516[/ATTACH]

 

w1 - Choose an image you like as a waterfall you want to create

 

w2 - Select the part more intersting for you

 

w3 - make the choosen part negativ and push down the saturation to 0

 

w4 - resize the image to your need

 

w5 - copy it and creat a new image

 

w6 - Strighten it up

 

w7 - make it negativ again

 

The watermaterial in vray should be with groundcolor '' white ''

 

w6 becomes your 1) bump map 2) Vray material - refraction map 3) trying out even the reflection map

w7 becomes your displacment map

 

Well - try it out - RK

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