It would be very useful if you could change the plane of working in Max when modelling, in a similar (but ideally more intuitive way) to AcuDraw in 3D Microstation.
This would be extremely useful for modelling anything at an angle.
In addition, I often import, merge and reference models and drawings in from other packages and work on live projects where ongoing models are constantly updated, and it would be very helpful if you could change the working plane when editing and adding to geometry imported in a non-orthogonal arrangement, especially when working with complex models.
This could work in a similar way to the ViewCube in Max, and could be easily turned on and off, or, could simply be an 'Align and lock to Selected Plane' shortcut, but would quickly change the whole model and lock it into a particular plane relative to all viewports, without changing the global origin or alignment.



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