Hi!
This is my first real project where I'm doing interior renders.
And I'm really getting close to the finish line, but I need some help on optimizing the Global Illumination settings for my scene.
I'm using Irradience map and Light Cache and even with really high settings I still get splotches on the "white" walls. I really would like to get some input on how to smooth out those spots and still keep sharp shadows and precise GI everywhere else. Any help would be appreciated!
Hi-res: http://dl.dropbox.com/u/4604241/cam_...401_A_v004.jpg
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Took way to long, but at least it looked ok...
