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Thread: Living Room

  1. #1
    Junior Member benschuetze's Avatar
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    Ben Schuetze
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    Default Living Room

    Studio/Institution: None
    Genre: Residential Interior
    Software: C4D Vray Photoshop
    Description:

    Hey guys,

    I´m working on this living room scene, but would like your feedback and suggestions. Would you consider this presentable to a client, or does it need more work?

    Thanks for your help.

    Benliving room.jpg

  2. #2
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    Lily S.H. Yiu
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    lilioart

    Canada

    Default Re: Living Room

    I like the natural light setting, it really sells the mood of the image.
    Maybe a little blur to the background plate (outside view) would help to give an illusion of depth and elevation.
    Cheers,
    Last edited by lilioart; July 19th, 2012 at 09:48 AM.

  3. #3
    Junior Member sergiocaparelli's Avatar
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    Sergio Caparelli
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    Default Re: Living Room

    i agree, the enviroment outside the window looks too flat, almost like a painting. Maybe a little more exposure on post can fix it.
    The design is really cool, but the image is kind of noisy. I would also check the texture/mapping of the stones on the fireplace, i think they are stretched.
    Dont get me wrong, is looking nice , but there is room for improvement without much hassle.
    keep it up!

  4. #4
    Junior Member benschuetze's Avatar
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    Ben Schuetze
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    Default Re: Living Room

    Hi guys,

    thank you so much for your suggestions. I'm completely new to the 3d world. I have made some changes to the image, but i can't get the outside view plane to get blurry? How do i do that best?

    Here is the new image...let me know what you think

    LivingroomShotFIN.jpg
    Thanks

  5. #5
    Junior Member
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    Lily S.H. Yiu
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    Default Re: Living Room

    Hi Ben,
    you can blur and adjust the exposure in your image editor or if you are using HDR image, you can adjust the exposure value in Vray where you load your bitmap.
    I think with your first render, the background image is too blue compare to your interior lighting, so I'd add more exposure to the background image to make it more white.

    With your 2nd render, I think it changed the mood to a more evening look as suppose to the late mid-afternoon look in your first render, and it does look slightly more photographic compare to your first render, but the amount of light that gets into the interior doesn't seem to match the exposure of your background plate too well, but I can't exactly pinpoint why ... something just look off ... maybe the sun direction is off considering how light the sky where the tree is(?)

    hope this helps a bit

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