
wow! it's good, I think you are not a beginner.
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The floor material needs more subdivisions to eliminate the grainy look sp under the bed.
The plant 'clones' are too dull and plastic. Texture them and add more leaves/scale up or down to add variety.
The reflections in the mirror; are them as you would see in a home? Most mirrors are made whit a greenish glass
and a polished metal reflective bcking.
The net effect is that objects seen reflected on them are slightly darker in the reflection.
The plant at the end of the bed is just in the way, perhaps remove it.
Otherwise, good clean render
thank you Ebrahimian
Thank you Ismael.
most comments have been made already - I would add this: check the hover bed ;-) It looks like the bed is hovering over the ground (foot end)
3D Plants: www.silva3d.com - 3D Visualization: www.wallis-eck.de

i would change the floor texture or shader, there´s something weird with the reflections i think. And the flower pots on the nightstands look too plastic, just replacing them with some nice model would improve the scene.
the rest of it looks really nice, i like the cloth material on the bed and the lighting!

Hey,
The things that stand out, besides what's been said are:
Mattress looks to rectangular - the edges should be more rounded
If those are square holes in the bed frame, you would see dark tone beyond
The walls seem too bright at the top - like the ceil is open to the sun.
The painting seems too busy visually and calls too much attention to itself
It seems like one or both of the items on the night stands would be a lamp that you would use for reading and to switch off the light
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