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Thread: chruch rendering

  1. #1
    Junior Member davismelville's Avatar
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    Davis Melville
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    Default chruch rendering

    Studio/Institution: beyond3d
    Client: Kad Associates
    Genre: Residential Exterior
    Software: c4dvray
    Description:

    Hi Guys this is a project im currently working on. At the moment im adding in details light poles people etc.. The project is about 80% complete. Feed back is most certainly welcomed.

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    Member aaronmolina's Avatar
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    Aaron Molina
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    Default Re: chruch rendering

    this is a really cool render, but I would say the wires on the telephone poles are just a little too thick.

  3. #3
    Veteran Member AubreyM's Avatar
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    Aubrey Millard
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    Default Re: chruch rendering

    Nice start, I like a lot of the little details.
    The people are the one thing that I don't think work in this image. It looks like the light should be falling directly on the people but they are in shadow. The hydro poles are too perfect in shape and lack texture, wood poles are never that straight with sharp edges at the top.
    Good job so far otherwise.
    The Enemy of Good is Better.

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    Junior Member davismelville's Avatar
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    Default Re: chruch rendering

    Thanks Aubrey. Had the same thought about the people in the image, I think I will put some people walking on the pavement instead.

  5. #5
    Junior Member davismelville's Avatar
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    Default Re: chruch rendering

    Should DOF & vignetting effects be standard in renderings or is that a personal choice?

  6. #6
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    angelia duan
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    Default Re: chruch rendering

    Beautiful rendering,and it looks realistic.

  7. #7
    Member aaronmolina's Avatar
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    Default Re: chruch rendering

    There should definitely be some DOF, but vignette is a personal choice. I don't think this particular image needs it.

  8. #8
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    Matthew Spencer
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    Default Re: chruch rendering

    This is looking gorgeous!

    The tree in back looks a little too neon green, in my opinion

  9. #9
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    george sandoval
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    Default Re: chruch rendering

    I agree - the vegetation is a little too saturared -bright.

    There are a couple of things that you don't need because they are isolated and call attention to themselves - the red hydrant and the manhole cover. You want the main focus to be on your building - not on peripheral objects. The sky looks a little dirty - I would make it a cleaner blue.
    Also your car looks like it has a matte finish - should have reflections. But the overall building itself looks good.

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