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Thread: First Post Produced Render. Almost decent.

  1. #1
    Junior Member
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    Gabriel Ortiz
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    frankgoz

    Mexico

    Default First Post Produced Render. Almost decent.

    Studio/Institution: DIARCE
    Genre: Residential Interior
    Software: 3ds Max 2009. Vray 1.5 Photoshop Cs5
    Description:

    Hi, my name is Gabriel Ortiz, this is my first post, please help me improve my skills. Any coment will be well received, thanks. I already notice some errors, but my eye its not yet trainned and i want to make Photorealistics render, thanks again.

  2. #2
    Junior Member dardanvukaj's Avatar
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    LUMINA Architecture
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    dardanvukaj

    Albania

    Default Re: First Post Produced Render. Almost decent.

    The composition is not good. Try a different angle, maybe rise the camera target. The colors are not good and floor is not ok. Try to enter people in post production in interior renders. But is a nice start!
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  3. #3
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    Paul Moolenaar
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    Cyberstyle

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    Default Re: First Post Produced Render. Almost decent.

    Composition plays a very important role in creating an image. The first thing I thought when I saw your image was I don't know what I should be looking at. It's too busy and I'm being distracted by all the different areas. Overall it has some nice natural ambient lighting but without any obvious direct light it appears a bit flat, but if you're new to this it's a really good start. Oh yeah, the 3d person is awful.
    frankgoz likes this.

  4. #4
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    Jonathan Evans
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    Default Re: First Post Produced Render. Almost decent.

    I'm agreed with the comment above in that I'n not sure what I'm looking at, the image should have a focus and a story. I don't think the slightly fish-eye lens is helping to create a natural image that people can relate to which is needed in terms of photo realism. Try 24 or 35mm lenses for interiors and the widest of 18mm otherwise you end up with something that's too distorted. Also try some vertical shift in the camera to obtain a more 'architectural' style render and try to reference and re-create real life photography and copy what the light and materials are doing there.

    I would firstly correct the floor and take out the 3d person and work from there.
    frankgoz likes this.

  5. #5
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    Gabriel Ortiz
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    Default Re: First Post Produced Render. Almost decent.

    Thanks for all your comments, it help me a lot, but im a little short in time to render, and i have to "merge" some of the views i expect to render in one to delivery in time. This render is for Architectural School so they focus on the details of the project (architectural details), thats why i used that camera and that fish eye lens, to cover more space of the view in order to make just a few renders that show the most possible, i see now that i overpass with the post production, the floor looks good in the raw render, but im not familiar with Photoshop yet, and the people i know, it just sucks, but i need a human scale in the image and i have a little problem using RCP, they seem to flat to me(Because i don't know how it uses). I was happy with the bumps of the floor material, the reflections not so much, but im just realizing how works Vray materials im trying to upload the second render, but not find the option here, well thanks, i'll try to correct what all you observed in this coming days. Apologies for my english, hope you understand what im trying to say.
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  6. #6
    Junior Member passionatajaloszynska's Avatar
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    Violet Jaloszynska
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    Czech Republic

    Default Re: First Post Produced Render. Almost decent.

    There was a lot written on this topic, but I would like to add few words. I would put here a cut out person (f.e. cut in Photoshop) instead of 3D model. It's simple to put something like that in ready rendered image and it looks good. There are many tuts in the Internet how can you do it on your own.

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