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Thread: Field of view

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    Default Field of view

    What do you think about a field of view of a 100 degree? Im making a small room but i have to show everything so would it be a good choice to use a 100 or 110 degree FOV or can you tell another way how could i show everything on a single picture because this way it will look a bit strange in my opinion?

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    Veteran Member nicnic's Avatar
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    Default Re: Field of view

    if it looks weird then it is weird

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    Veteran Member philip kelly's Avatar
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    Default Re: Field of view

    Take the wall behind you out and pull back a little .

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    Veteran Member stef.thomas's Avatar
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    Default Re: Field of view

    If you try to show everything in one view, it almost never results in a good image. That goes for interiors and exteriors. I'm guessing this came from the client wanting more for his money. Two images would be better, or maybe doing a 360° QTVR would be a good idea if the client needs to see everything?

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    Default Re: Field of view

    Quote Originally Posted by nicnic View Post
    if it looks weird then it is weird
    It's not done yet, I just think it's going to look weird but i'm not sure

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    Default Re: Field of view

    Quote Originally Posted by philip kelly View Post
    Take the wall behind you out and pull back a little .
    but then the lighting is going to be different. I mean the light won't bounce back from that wall.

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    Default Re: Field of view

    A FOV of 100 is right around a 15mm lens. This lens is only a little smaller than what I would consider to be a very typical interior lens for Architecture (18 -20mm). I think the edges are going to look stretched, but otherwise it should look fairly standard. In my experience, clients love wide cameras and are rarely concerned with the edges being stretched a bit.

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    Default Re: Field of view

    Quote Originally Posted by stef.thomas View Post
    If you try to show everything in one view, it almost never results in a good image. That goes for interiors and exteriors. I'm guessing this came from the client wanting more for his money. Two images would be better, or maybe doing a 360° QTVR would be a good idea if the client needs to see everything?
    Actually there are small details that must on the same image.

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    Veteran Member VelvetElvis's Avatar
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    Default Re: Field of view

    Quote Originally Posted by krisztiangulyas View Post
    but then the lighting is going to be different. I mean the light won't bounce back from that wall.
    Not if you hide the wall from the camera in the object properties. The wall is invisible to the camera but is still in your scene to bounce light around. This is a very common technique when dealing with small rooms. We can do things that in the real world you could never do without a sledgehammer and a small lawsuit.

    Using a super wide lens will tend to make things look goofy and out of scale.
    Scott S.

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    Default Re: Field of view

    Oh, yes. That'll do the trick. Thanks.

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