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Plugin for randomizing textures?


scostumatu
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Check out the floor generator: http://www.ronenbekerman.com/using-floor-generator-script-by-bertrand-benoit/

 

or just the material by element modifier: http://designertoday.com/Tutorials/3ds.max/1692/MaterialByElement.Modifier.discreet.3ds.max.Tutorial.aspx

 

With the material by element you would be able to change the UV's but you could use a color correct and the crop tool on the same bitmap many times over to generate a different tones of the same type of would. The cropping would simply vary which part of the map will show, kind of like moving the UV's.

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