Ok. I'm gonna take just one line here. You obviously used VRay Sun+Sky (or it's equivalent in other renderer). The sky looks clear as in a bright sunny day and yet you geometry looks kind of like in a semi-clouded sky.
I understand you had to tweak the light / camera to avoid burned out faces, but you should do something about it. Maybe darken your white material to compensate for the hard light.
thanks salvador ,,
i will do the changes
what settings and lights you prefer to use in a exterior render ...
Well for the overall daylight I usually do for HDRI + VRaySun. See this tutorial; very helpful:
You must run many tests with your camera settings, always trying to leave the light rig at default intensities. This is just one way to get a decent result.
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