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Thread: exterior

  1. #1
    Junior Member
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    Rahul Shaktawat
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    RahulShaktawat

    India

    Default exterior

    Studio/Institution: lamp media
    Genre: Commercial Exterior
    Software: 3dsmax + vray + ps
    Description:

    new work in progress
    give your comments
    Attached Images
    ananyomajumder likes this.

  2. #2
    Senior Member salvador's Avatar
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    Salvador Jimenez
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    Mexico

    Default Re: exterior

    Ok. I'm gonna take just one line here. You obviously used VRay Sun+Sky (or it's equivalent in other renderer). The sky looks clear as in a bright sunny day and yet you geometry looks kind of like in a semi-clouded sky.

    I understand you had to tweak the light / camera to avoid burned out faces, but you should do something about it. Maybe darken your white material to compensate for the hard light.

  3. #3
    Junior Member
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    Rahul Shaktawat
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    Default Re: exterior

    thanks salvador ,,
    i will do the changes
    what settings and lights you prefer to use in a exterior render ...

  4. #4
    Senior Member salvador's Avatar
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    Salvador Jimenez
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    Default Re: exterior

    Well for the overall daylight I usually do for HDRI + VRaySun. See this tutorial; very helpful:

    http://vrayelite.co.uk/videos/vray-sun-hdri-linkinghttp://vrayelite.co.uk/videos/vray-sun-hdri-linking

    You must run many tests with your camera settings, always trying to leave the light rig at default intensities. This is just one way to get a decent result.

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