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Thread: Bedroom

  1. #1
    Junior Member
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    Tamas Bendo
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    tamasbendo

    Hungary

    Default Bedroom

    Studio/Institution: n/a
    Genre: Commercial Interior
    Software: Sketchup, 3DS Max, Vray, Photoshop
    Description:

    Greetings

    I'm new in this forum and also in 3D modeling. I think it's the right place to show off my first rendering using VRay for Sketchup.

    This scene is actually representing my own bedroom. Any critics, advices are more than welcomed. (and I surely need them) The whole scene is modeled in Sketchup except the pillow which is made in 3DS Max.
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    Last edited by tamasbendo; April 1st, 2013 at 05:55 AM.

  2. #2
    Member christofferthulin's Avatar
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    Christoffer Thulin
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    christofferthulin

    Sweden

    Default Re: Bedroom

    First off, really nice rendering. I like the objects in the forground alot, they look realistic.

    What I think makes this rendering look like a render and not a photo is first of all the door. I think it's the glass material that so obviously has a noise map in the bump slot. Play around with that, perhaps lower the bump value and mix it with some other map.

    The bed lamp looks a bit flat and too cartoony and the pillows is a bit stiff. Add some details to the pillows. A quick fix is to just add a FFD box to the pillow and play around with the control points to make it look less stiffer.

    I don't really understand the angle of the camera and the composition of the picture. Maybe you can find a different angle which makes the picture more interesting. If you want a central perspective as it is now you should perhaps make the background wall be horizontal and the lines be pararell to eachother.

    I never used vray with sketchup so I am not certain of the possibilities. Nice work anyway!

  3. #3
    Junior Member
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    Tamas Bendo
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    Default Re: Bedroom

    Thanks for the suggestion. The door's glass is a bit unrealistic indeed, it has a noise map only.
    I'm planning to model a more realistic looking pillow that will help a lot.

  4. #4
    Member sachinwalvekar's Avatar
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    sachin walvekar
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    sachinwalvekar

    India

    Default Re: Bedroom

    Hi Tamas,

    Christoffer has already given very good suggestions. I would suggest you add more items to the scene to develop more interest in the scene. A good scene otherwise.

    Warm Regards

  5. #5
    Junior Member
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    Tamas Bendo
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    Default Re: Bedroom

    I did some changes on the scene, also added some more objects. Scene lighting is a bit different, but I think it turned out pretty well.
    Suggestions and critics are welcomed, as always

  6. #6
    Member christofferthulin's Avatar
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    Christoffer Thulin
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    Sweden

    Default Re: Bedroom

    Very nice! Looking good.

    The only comment I can give you is the composition and angle of the camera. I am not a fan of the camera looking down. I think you should play around with the fov of the camera and as well the height of the camera position. Even if it sometimes is preferable to have the camera in eye height it's not always the best choice.

  7. #7
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    angelia duan
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    angiliaduan1

    China

    Default Re: Bedroom

    Nice rendering,the lighting in the scene feels comfortable.

  8. #8
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    Meher Thakker
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    meherthakker

    India

    Default Re: Bedroom

    the render looks good mate !!

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