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Thread: Resources/ Bedding

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    Member aaronmolina's Avatar
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    Cool Resources/ Bedding

    Hi, I could use some suggestions. I have a bed model with sheets and blankets, but now I have to create materials for it. Does anyone know of any good resources for bed sheets and covers?? Or any good tutorials on this subject??

    Any help would be appreciated.

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    Senior Member Stanislav Orekhov's Avatar
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    Default Re: Resources/ Bedding

    Am I right that you need materials now ? Textures
    www.cgtextures.com/
    www.vraymaterials.de

    if you need geometry, 3d models
    some models are free: 3dsky.org
    Simcloth, marvelous designer 2 google it

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    Member aaronmolina's Avatar
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    Default Re: Resources/ Bedding

    Thanks, Stanislav.
    Isn't exactly what I was working for, but I'll look at cgtextures.
    And yes, I used marvelous designer 2 to create the bed.
    Here's a link to a screenshot:
    http://www.facebook.com/photo.php?fb...count=1&ref=nf

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    Default Re: Resources/ Bedding

    I would just use a material without a pattern myself but you can search tileable fabric and come up with a few fabric pattern collections that will work

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    Member aaronmolina's Avatar
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    Default Re: Resources/ Bedding

    Thanks, John. That's exactly what I was thinking, but I was having trouble with choosing a correct color.
    AND
    I tried applying a material both tileable fabric and solid color, but it loses the detail since there are a lot of folds. Do u have any suggestions??3_bed.jpg

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    Default Re: Resources/ Bedding

    using an extreme falloff material will help keep the fold definition intact. here's a good reference:
    http://gennyx.blogspot.com/2009/11/i...-world_11.html

    it's for maya and mental ray but the same principles apply. Just know that when they talk about the samplerinfo node, it equates to a falloff map in Max.

    Here's one for max/vray:
    http://jamiecardoso-mentalray.blogsp...ith-v-ray.html

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