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Thread: Simulate realistic walking

  1. #1
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    Ciaran Ryan
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    CEJ1976

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    Default Simulate realistic walking

    Hi,

    I am trying to create a realistic human walking point of view (POV). Does anyone have any tips on the most straightforward and realistic way of doing this? I would need the eye line to 'jitter' up and down slightly just like a human eye line whilst walking down the street, and I guess I would add some minor heads turn etc

    Thanks.

  2. #2
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    Chris MacDonald
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    Default Re: Simulate realistic walking

    I'm sure you can get mocap data that you can apply to simulate camera shake, or even create your own (could be expensive).

    Failing that, try this;

    http://www.ramyhanna.com/2011/06/shake-shake-shake.html
    Check out my blog @ http://macviz.blogspot.co.uk/

  3. #3
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    steve De Vriendt
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    copain

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    Default Re: Simulate realistic walking

    Not sure about straightforward, but like Macker said, make your own.
    Walk down the corridor with a dslr, track it (matchmover,nuke,pftrack,...)and use that camera in your scene( your own personalised walk)

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    Veteran Member nicnic's Avatar
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    Default Re: Simulate realistic walking

    link a camera to a walk cycle biped

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