Personally two things I would change are;
1) The brickwork texture. It is very "in your face" and distracting. I'd perhaps go for another brick that is more subtle, a London "stock" brick, perhaps. https://www.google.co.uk/search?q=lo...JerZ0QXt1IG4CQ
A quick search in google images throws up some pretty nice ones that you might want to aim for.
2) The lighting. There is an overall lack of contrast between direct light and shadows in your scene and the direction of the light doesn't help, play with bringing light into the room at a different angle to create some interesting shadows on the back wall.
Hmm, you make some valid points, I was thinking about doing something with the bricks, and the lighting angle is abit dull now that you mention it. Lets see what CG textures has to offer hehe. I was hoping to do a night setting aswell, I think it looks good on the portfolio if you can see it on different time of the day.
also need to tweak my render settings since they are at low to render abit faster.
Much appreciated Chris! Btw I loved your blogpost about windows 8. It was a fun read.
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