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Shadow geometry problem


elvijssprudzans
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Hi everybody!

I stumbled across an annoying problem when trying to render object faces close to each other in slightly different angles. The shadow is not where it should be judging by the geometry of the objects. Whats the problem? I'm using 3DS Max 2013 with V-Ray version 2.3, but I guess the problem is with lighting settings. I've tried the default render settings as well as Solidrocks v1.2, no change. Any suggestions would be appreciated.

 

shadows.jpg

pencil.png

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