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Issue with FDD


killingjoke
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Hi all,

 

I was just wondering if this as already happen to anyone. I put a fdd modifier in a simple mesh and it does not act as it was suppose to. I have to stretch the control points to absolute insane heights. But if I make a simple procedural plane and apply the same modifier this does not occur. Is it a bug or am I doing something wrong?

 

Thanks for the help in advance:)

fdd.jpg

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