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Chamfer sketchp model imported into 3dsmax


liorsturlesi
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You can chamfer the imported model if rightclick on it, then select edge mode, then select desired edges right click chamfer.

I suppose you should rightclick and convert to editable poly first though.

 

Strange that the chamfers disappear, I use the "round corner" sketchup plugin a lot since it imports fine to Max with same vertices amount as Max chamfer.

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Make sure your SU geometry is tight and solid. I suggest a plugin called Solid Inspector by Thom Thom (great plugin). Nonetheless you might get un-welded vertices.

 

As a rule of thumb, every time I import SU in Max, I convert everything to EPoly and upon first selection for each object I weld vertices and clear smoothing groups where necessary. Takes only a few seconds.

Edited by salvador
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