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Gone are the irradiance map HSph subdivs in vray 3.0


philvanderloo
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Is the subdivs setting in the irradiance map the same as the HSph subdivs setting in older versions?

There is no longer an HSph subdivs setting in Max 2015 vray 3.0

I have some blotchiness in my final render that was slightly minimized, (but still present) when I increased the Sudivs setting from 100 to 120. Wondering if I should keep cranking it up or if I might be sacrificing something by increasing the setting.

vray.PNG

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Yes, it's the same subdiv.

 

Slightly counter-intuitive (I don't see why is it that way to be honest), the subdivs in IR are also governed by DMC sampler and adaptivity, so make sure your adaptivity is neither too high >0.8 or your threshold too low.

 

By increasing it you're sacrificing render time of the IR pass, which will give higher.

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