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Rhino and Texture File Folders


Sephirox
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Hi, I have been using Rhino for a while and one thing I havent manage to find a way is how to re apply textures that have their own material ID, for example in 3D max all you need is to direct it to the folder where the textures are and it will re apply them, is there a way to do this in Rhino? For models which already have their textures map, and are in folders lets say evermotion models or other models. Can Rhino re apply the mapped textures in am easy way?

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