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Creating warp/ folds in metal cladding


joshuahovey
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Hi,

 

I'm trying to create a realistic standing seam zinc material. The base metal texture seems to be working ok for me so far, but i'm struggling to give it depth - for instance the warping/ distortion you see in the lower half of this photograph on the cladding. How would I create that distortion in a vray material in 3DS?

 

Thanks.

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