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Maxwell displacement grass


sardesign
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When I set the subdivision of displacement for a grass texture too high, Maxwell won't render because of RAM limits. It gives me an error saying I can disable an option to allow virtual memory, but I can't find this option anywhere.

 

On another note, is there a better way to do grass (other than post production in Photoshop)? I've tried a bunch of textures, but they just don't look really all that compelling. The landscape scenes scream for displacement.

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