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Can't save .psd file when open in Max 2016


markf
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I have a whole lot of textures built up as layered .psd files. For many years my workflow has been to tweak these textures in .psd, save file and then re-render in Max to see the changes made.

 

Now as of updating to 2016 I cannot save a .psd file in photoshop if that same file is being used in my opened scene in Max 2016.

 

I know from google search that others are experiencing this serious inconvenience. Any ideas for work arounds or...?

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You are lucky, i think the recently posted SP1 for 3ds Max 2016 has this fixed, but i can't find it in the readme

A quick test with the SP1 installed here showed that there are no problems with locked PSD files any longer

 

http://knowledge.autodesk.com/support/3ds-max/downloads/caas/downloads/content/autodesk-3ds-max-2016-service-pack-1.html

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  • 3 months later...

Stephen,

 

I am using Max 2016 SP1 and I am not having the problem. Just checked with .psd and .jpg maps open in Max scene and then adjusted in pshop and saved no problem.

 

I do recall that I originally fixed the problem in 2015 by doing the SP and Extension updates. I seem to further recall that the problem came back with 2016 and then I did whatever updates were available and it was fixed.

 

I also see that I have 2016 EXT1 installed. You may need that.

 

To make things more complicated I just got an alert to install, for 2016, EXT2 and SP2. I'm going to do that now and hopefully that won't cause any trouble. Then I will get back to work.

Edited by markf
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