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Exterior Dusk Scene - First Try


MarcellusW
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1441493094.jpg

Studio/Institution: Self
Genre: Residential Exterior
Software: 3ds Max, 2013, Corona, Forest Pack, Photoshop
Description:

So my first try with Corona Renderer. Something doesn't seem right or is missing but I really dont know.

 

Its a little grainy bc I let it render for only 1.5 hours.

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I think that all else aside, I would make your environment light stronger. The sky doesn't seem as strong as it would be. The artificial lights may need to come up too, but I would start with the environment.

 

The reasoning is that this would be a long exposure type shot. Not simply a low F stop. (in my opinion, by the way). Long exposures allow for brighter areas even at night and they have a tendency to glow around artificial lights. The image tend toward a brighter night shot with a heavy hand of contrast.

 

Your depth looks good though. I like the fog and the leaf detail, but I think that once the image gets brighter and more contrast, your other texture will fall flat. You may end up needing more geometric texture.

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