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VRAY ISSUE - HALO shaped LIGHT splotches


oompa_l
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I am attempting a night rendering and I am encountering something I've never seen before - vray for sketchup is generating halo shaped splotches on an exterior opaque surface. they have a strong resemblance to blood cellls.

 

No idea what's going on and searching for vray blood cells isn't working either :p

 

any advice is truly appreciated

 

blood-cell-sample.png

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thanks Augusto. I thought it might be a light issue too. I tried first turning these thin solids (metal panel) into deeper solids thinking light was bouncing around too much...thought that got it but it didnt.

 

I just tried turning secondary bounces (GI) to 0 and it seems to have solved that part of the problem...is there a better way to achieve this?

 

see higher res image of problem

 

PARKVIEW-02.jpg

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