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Rhino Vray black buckets


maxcaulfield
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Hello, i'm facing this problem in the render of my scene..

 

i have random black buckets in the area around the window..

all this started when i added a texdirt map in the diffuse channel of my walls texture.

 

Also it happens when i have ambient occlusion enabled. It seems to be a problem related ti ambient occlusion or dirt effect..

 

If i disable ambient occlusion AND texdirt map then the render is fine. But in other scenes, i always used ambient occlusion and i never had this problem so it's something related to this scene.

 

eh.jpg

 

Untitled-2.jpg

Untitled-1.jpg

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