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Terrible luck understanding the new settings of VRAY 3.42 3dsmax


Sho-Time1
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I'm making some revisions to a older project with the updated "faster" settings of Vray3.4

 

Im having little to no luck with getting the same render time or even close while getting the same level of noise from the first iteration. everything seems to take 2x-4x longer and the noise is much higher without using the De-noiser.

 

Ive watched Grant warricks tutorial on the Vray updates but im having 0 luck optimizing my scene. HELPPP!

 

Should the new work flow be to have terrible results without the De-noiser and depend on the De-noiser to clean up images??

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I think i figured it out. Unchecking Probabilistic lights significantly reduced the amount of noise which allowed me to drop the max subdivs in the bucket image sampler.

 

Ive had issues before with Probabilistic lights it seems like the setting is a double edge sword never works as its described.

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