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Speckles On Floor with Fall Off


ivanjay
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Hi all,

 

Any tricks on getting rid of the attached. This was my production level rendering and disappointed as all looked okay until this, and it took almost 12 hours to get to this point :(

 

Do I need to turn glossy samples up on the floor? Turn up unified sampling or both?

 

It is a falloff map on the glossy reflections on the wood floor.

 

Thanks!

Light Issues.JPG

Edited by ivanjay
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