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Hey Folks,

 

I just started with vray 3 for Rhino.

They changed the color-mapping options and also refection subdivisions don't seem to work as I am used to from 2.0.

These issues are resulting in the white dots in reflections, that i could normally very well avoid by using the "subpixel mapping".

Has any of you some suggestions how to target that?

 

many thanks!

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