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Vray refraction alpha on black background


stevenorman1
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Hello guys...

 

I'm new here and i wonder if anyone could help my problem on the vray refraction alpha. So here is what happen, I got a scene in 3ds max with glass and water material on it, I planned to do the compositing later on by saving the renders into seperate elements. But I don't know somehow when I import the images on the AE later, I still get the black background from 3ds max in the water refraction. I've already searched some solutions online where I should change the Material refraction to affect "color+alpha". I've done it and it still gives me the black refraction on water. Also I found a site that says change refraction material to affect "all channels" to get the refractions right. And yess I still get this problem... So I wonder what's wrong in my material setup and if anyone can suggest anything, I would appreciate it a lot

 

http://imgur.com/h4eNnpJ

http://imgur.com/yGxNC1Q

 

Thanks

Screenshot_2.png

Screenshot_1.png

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