+ Reply to Thread
Results 1 to 7 of 7

Thread: Max model problem in Vectorworks

  1. #1
    Senior Member nodar1978's Avatar
    Join Date
    Jul 2007
    Age
    39
    Posts
    353

    Name
    Nodar Kobrava
    Forum Username
    nodar1978

    Germany

    Default Max model problem in Vectorworks

    Hi Guys.
    I made a 3D model in 3ds max, and gave it to my client, they add some texture to the model, and they say, each polygon gets a texture (so texture is tiled).
    Is there anything they can do? I myself have no Vectorworks and also no experience, if you can give me a tips i could forward this to them.
    Thank you very much in advance
    Nodar

  2. #2
    Senior Member
    Join Date
    Mar 2013
    Location
    Oslo
    Posts
    468

    Name
    Nicolai Bongard
    Forum Username
    nicolaibongard

    Norway

    Default Re: Max model problem in Vectorworks

    Perhaps this will help them out? - Applying Textures

    In this video, we will how to apply textures to objects. Then, we will use the Attribute Mapping tool to adjust the mapping of a texture.

    http://www.vectorworks.net/training/...lying-textures

  3. #3
    Senior Member nodar1978's Avatar
    Join Date
    Jul 2007
    Age
    39
    Posts
    353

    Name
    Nodar Kobrava
    Forum Username
    nodar1978

    Germany

    Default Re: Max model problem in Vectorworks

    Thank you very much Nicolai.
    Will try, and lets see.
    I found also this one,from minute 5 he starts talking about the same problem what my client has: https://www.youtube.com/watch?v=eBbsK8fwDFk

    many thanks
    Nodar

  4. #4
    Senior Member
    Join Date
    Mar 2013
    Location
    Oslo
    Posts
    468

    Name
    Nicolai Bongard
    Forum Username
    nicolaibongard

    Norway

    Default Re: Max model problem in Vectorworks

    Perhaps it is the UVW mapping that is wrong then? Not sure if it gets carrier over to vectorworks from max, but you can try to apply UVW map modifiers on your geometry then collapse it down, and see if the exported geometry behaves better when it comes to textures in vectorworks.

  5. #5
    Senior Member nodar1978's Avatar
    Join Date
    Jul 2007
    Age
    39
    Posts
    353

    Name
    Nodar Kobrava
    Forum Username
    nodar1978

    Germany

    Default Re: Max model problem in Vectorworks

    I think UVW mapping in max can help, but models are many to do, price i made only for modeling, and quit low. I think they can also apply UVW map in Vectorworks itself. Hopefully. because if i apply UVW map modifiers to each model, it will take a while i think?
    Thank you Nicolai

    Greetings,
    Nodar

  6. #6
    Senior Member
    Join Date
    Mar 2013
    Location
    Oslo
    Posts
    468

    Name
    Nicolai Bongard
    Forum Username
    nicolaibongard

    Norway

    Default Re: Max model problem in Vectorworks

    You could perhaps select all your geometry in max and apply a UVW map modifier with box mapping and real world coordinates with them all selected, that should maybe do the trick.

  7. #7
    Senior Member nodar1978's Avatar
    Join Date
    Jul 2007
    Age
    39
    Posts
    353

    Name
    Nodar Kobrava
    Forum Username
    nodar1978

    Germany

    Default Re: Max model problem in Vectorworks

    I will try, thank you very much

+ Reply to Thread

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

     

Similar Threads

  1. model from Vectorworks to 3ds Max
    By Richard7666 in forum General Discussions
    Replies: 3
    Last Post: April 13th, 2017, 05:34 AM
  2. Problem about model a house
    By davidpotter in forum General Discussions
    Replies: 2
    Last Post: June 27th, 2016, 07:07 AM
  3. Problem with importing an old model
    By tbbo in forum 3ds Max
    Replies: 3
    Last Post: December 10th, 2013, 10:16 AM
  4. merging car model problem
    By mervin_lim23 in forum V-Ray
    Replies: 6
    Last Post: May 23rd, 2009, 12:18 AM
  5. Imported model problem
    By pwharton in forum 3ds Max
    Replies: 8
    Last Post: April 3rd, 2008, 12:19 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts